

Made Serif's dialogue hint more towards not being a true ending after the Gate Updated Removal tooltip to reflect that it can remove artifacts and pacts too Weapon info can now be viewed on the Deck ScreenĬertain dark icons brightened (Monsoon and world icons) Shuffle staleness amount 0.1->0.15s (increases shuffle time after every shuffle) Spintail enemies now fire less shots so you're not stuck waiting as long Storm spells can no longer get the Frost upgrade Hell Pass 11 - Evil Hostages have a chance to spawn with normal Hostages instead of replacing them (except for Distress zones where they can replace them) Weapons now pierce Defense, this includes Gunner's weapons She also throws her Plushie behind her instead of in front!Īnd is overall much smarter and scarier!~ Now attacks with ~40 different pre-programmed spell "combo chains" at 4 different tiers

Now reduces Shield Shuffle Decay from 40%->25% Now fires in a cone from current tile instead of front tile making it harder to land all 3 hits on the same target Wanted the Flow trigger to be more rewarding

Gain 50 Shield and fire a shot -> Gain 50 Shield and fire 2 Kunais It'll most likely be hitting consoles sometime next year. Lots of Accessibility settings ("easy" mode, hold movement, readability) +29 New Spells (Calamity for all Brands!) Though it's still centered more on the health of the game than new mechanics.
#ONE STEP FROM EDEN EASY MODE PATCH#
This is probably the biggest content patch since release! Patch Notes 1.5 | 12-4-2020 - Now out On Switch & PS4!
